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Mim is a 2D adventure platformer game where a young lost seedling journeys through a dark, mystical underground world to find her mother.

It takes place under a grove of mimosa trees, the Undergrove, precariously existing at the very edge of the human world.

 

Game Design, Visual Design & Sound

MFA Thesis, NYU Game Center

Date

May 2018 - TBA

Mim

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With the use of the the magical light of Mim’s first leaves, the player guides Mim to dispel Rypoi, spirits that lurk in the darkness. But, the player also helps by hiding mim from the hidden dangers, the Scarlet Roots, that are drawn to the light. Therefore, the player needs to balance their usage of light from the power of the first leaf as they dive deeper in The Undergrove.

The player to understand that the character is not strong. Even though she has her fears, we want Mim to learn to cope with the harsher environment ahead of her.

It is alright to be afraid.

 
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